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glutes.h File Reference

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Defines

#define GLUTAPI
#define APIENTRY
#define GLUTCALLBACK   __cdecl
#define GERBERA_ES_1_1
#define GLUT_API_VERSION   3
#define GLUTES_API_VERSION   1
#define GLUT_RGB   0
#define GLUT_RGBA   GLUT_RGB
#define GLUT_INDEX   1
#define GLUT_SINGLE   0
#define GLUT_DOUBLE   2
#define GLUT_ACCUM   4
#define GLUT_ALPHA   8
#define GLUT_DEPTH   16
#define GLUT_STENCIL   32
#define GLUT_MULTISAMPLE   128
#define GLUT_STEREO   256
#define GLUT_LUMINANCE   512
#define GLUT_LEFT_BUTTON   0
#define GLUT_MIDDLE_BUTTON   1
#define GLUT_RIGHT_BUTTON   2
#define GLUT_DOWN   0
#define GLUT_UP   1
#define GLUT_KEY_F1   1
#define GLUT_KEY_F2   2
#define GLUT_KEY_F3   3
#define GLUT_KEY_F4   4
#define GLUT_KEY_F5   5
#define GLUT_KEY_F6   6
#define GLUT_KEY_F7   7
#define GLUT_KEY_F8   8
#define GLUT_KEY_F9   9
#define GLUT_KEY_F10   10
#define GLUT_KEY_F11   11
#define GLUT_KEY_F12   12
#define GLUT_KEY_LEFT   100
#define GLUT_KEY_UP   101
#define GLUT_KEY_RIGHT   102
#define GLUT_KEY_DOWN   103
#define GLUT_KEY_PAGE_UP   104
#define GLUT_KEY_PAGE_DOWN   105
#define GLUT_KEY_HOME   106
#define GLUT_KEY_END   107
#define GLUT_KEY_INSERT   108
#define GLUT_LEFT   0
#define GLUT_ENTERED   1
#define GLUT_MENU_NOT_IN_USE   0
#define GLUT_MENU_IN_USE   1
#define GLUT_NOT_VISIBLE   0
#define GLUT_VISIBLE   1
#define GLUT_HIDDEN   0
#define GLUT_FULLY_RETAINED   1
#define GLUT_PARTIALLY_RETAINED   2
#define GLUT_FULLY_COVERED   3
#define GLUT_RED   0
#define GLUT_GREEN   1
#define GLUT_BLUE   2
#define GLUT_STROKE_ROMAN   ((void*)0)
#define GLUT_STROKE_MONO_ROMAN   ((void*)1)
#define GLUT_BITMAP_9_BY_15   ((void*)2)
#define GLUT_BITMAP_8_BY_13   ((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10   ((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24   ((void*)5)
#define GLUT_BITMAP_HELVETICA_10   ((void*)6)
#define GLUT_BITMAP_HELVETICA_12   ((void*)7)
#define GLUT_BITMAP_HELVETICA_18   ((void*)8)
#define GLUT_BITMAP_4_BY_6   ((void*)10)
#define GLUT_BITMAP_6_BY_8   ((void*)11)
#define GLUT_BITMAP_8_BY_14   ((void*)12)
#define GLUT_WINDOW_X   ((GLenum) 100)
#define GLUT_WINDOW_Y   ((GLenum) 101)
#define GLUT_WINDOW_WIDTH   ((GLenum) 102)
#define GLUT_WINDOW_HEIGHT   ((GLenum) 103)
#define GLUT_WINDOW_BUFFER_SIZE   ((GLenum) 104)
#define GLUT_WINDOW_STENCIL_SIZE   ((GLenum) 105)
#define GLUT_WINDOW_DEPTH_SIZE   ((GLenum) 106)
#define GLUT_WINDOW_RED_SIZE   ((GLenum) 107)
#define GLUT_WINDOW_GREEN_SIZE   ((GLenum) 108)
#define GLUT_WINDOW_BLUE_SIZE   ((GLenum) 109)
#define GLUT_WINDOW_ALPHA_SIZE   ((GLenum) 110)
#define GLUT_WINDOW_ACCUM_RED_SIZE   ((GLenum) 111)
#define GLUT_WINDOW_ACCUM_GREEN_SIZE   ((GLenum) 112)
#define GLUT_WINDOW_ACCUM_BLUE_SIZE   ((GLenum) 113)
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE   ((GLenum) 114)
#define GLUT_WINDOW_DOUBLEBUFFER   ((GLenum) 115)
#define GLUT_WINDOW_RGBA   ((GLenum) 116)
#define GLUT_WINDOW_PARENT   ((GLenum) 117)
#define GLUT_WINDOW_NUM_CHILDREN   ((GLenum) 118)
#define GLUT_WINDOW_COLORMAP_SIZE   ((GLenum) 119)
#define GLUT_WINDOW_NUM_SAMPLES   ((GLenum) 120)
#define GLUT_WINDOW_STEREO   ((GLenum) 121)
#define GLUT_WINDOW_CURSOR   ((GLenum) 122)
#define GLUT_SCREEN_WIDTH   ((GLenum) 200)
#define GLUT_SCREEN_HEIGHT   ((GLenum) 201)
#define GLUT_SCREEN_WIDTH_MM   ((GLenum) 202)
#define GLUT_SCREEN_HEIGHT_MM   ((GLenum) 203)
#define GLUT_MENU_NUM_ITEMS   ((GLenum) 300)
#define GLUT_DISPLAY_MODE_POSSIBLE   ((GLenum) 400)
#define GLUT_INIT_WINDOW_X   ((GLenum) 500)
#define GLUT_INIT_WINDOW_Y   ((GLenum) 501)
#define GLUT_INIT_WINDOW_WIDTH   ((GLenum) 502)
#define GLUT_INIT_WINDOW_HEIGHT   ((GLenum) 503)
#define GLUT_INIT_DISPLAY_MODE   ((GLenum) 504)
#define GLUT_ELAPSED_TIME   ((GLenum) 700)
#define GLUT_WINDOW_FORMAT_ID   ((GLenum) 123)
#define GLUT_HAS_KEYBOARD   ((GLenum) 600)
#define GLUT_HAS_MOUSE   ((GLenum) 601)
#define GLUT_HAS_SPACEBALL   ((GLenum) 602)
#define GLUT_HAS_DIAL_AND_BUTTON_BOX   ((GLenum) 603)
#define GLUT_HAS_TABLET   ((GLenum) 604)
#define GLUT_NUM_MOUSE_BUTTONS   ((GLenum) 605)
#define GLUT_NUM_SPACEBALL_BUTTONS   ((GLenum) 606)
#define GLUT_NUM_BUTTON_BOX_BUTTONS   ((GLenum) 607)
#define GLUT_NUM_DIALS   ((GLenum) 608)
#define GLUT_NUM_TABLET_BUTTONS   ((GLenum) 609)
#define GLUT_NORMAL   ((GLenum) 0)
#define GLUT_OVERLAY   ((GLenum) 1)
#define GLUT_ACTIVE_SHIFT   1
#define GLUT_ACTIVE_CTRL   2
#define GLUT_ACTIVE_ALT   4
#define GLUT_CURSOR_RIGHT_ARROW   0
#define GLUT_CURSOR_LEFT_ARROW   1
#define GLUT_CURSOR_INFO   2
#define GLUT_CURSOR_DESTROY   3
#define GLUT_CURSOR_HELP   4
#define GLUT_CURSOR_CYCLE   5
#define GLUT_CURSOR_SPRAY   6
#define GLUT_CURSOR_WAIT   7
#define GLUT_CURSOR_TEXT   8
#define GLUT_CURSOR_CROSSHAIR   9
#define GLUT_CURSOR_UP_DOWN   10
#define GLUT_CURSOR_LEFT_RIGHT   11
#define GLUT_CURSOR_TOP_SIDE   12
#define GLUT_CURSOR_BOTTOM_SIDE   13
#define GLUT_CURSOR_LEFT_SIDE   14
#define GLUT_CURSOR_RIGHT_SIDE   15
#define GLUT_CURSOR_TOP_LEFT_CORNER   16
#define GLUT_CURSOR_TOP_RIGHT_CORNER   17
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER   18
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER   19
#define GLUT_CURSOR_INHERIT   100
#define GLUT_CURSOR_NONE   101
#define GLUT_CURSOR_FULL_CROSSHAIR   102
#define glutBitmapCharacter   glutBitmapCharacterPoints
#define glutBitmapString   glutBitmapStringPoints
#define GLUT_KEY_REPEAT_OFF   0
#define GLUT_KEY_REPEAT_ON   1
#define GLUT_KEY_REPEAT_DEFAULT   2
#define GLUT_GAME_MODE_ACTIVE   ((GLenum) 0)
#define GLUT_GAME_MODE_POSSIBLE   ((GLenum) 1)
#define GLUT_GAME_MODE_WIDTH   ((GLenum) 2)
#define GLUT_GAME_MODE_HEIGHT   ((GLenum) 3)
#define GLUT_GAME_MODE_PIXEL_DEPTH   ((GLenum) 4)
#define GLUT_GAME_MODE_REFRESH_RATE   ((GLenum) 5)
#define GLUT_GAME_MODE_DISPLAY_CHANGED   ((GLenum) 6)

Functions

GLUTAPI void APIENTRY glutInit (int *argcp, char **argv)
 Initialize GLUT ressources.

GLUTAPI void APIENTRY glutDestroy (void)
 Destroys all GLUT windows and ressources.

GLUTAPI void APIENTRY glutInitDisplayMode (unsigned int mode)
 ....

GLUTAPI void APIENTRY glutInitWindowPosition (int x, int y)
 Initializes GLUT ressources.

GLUTAPI void APIENTRY glutInitWindowSize (int width, int height)
 Initializes the default window size.

GLUTAPI void APIENTRY glutMainLoop (void)
 Starts the main GLUT Visualization-Interaction loop.

GLUTAPI int APIENTRY glutCreateWindow (const char *title)
 Creates a window associated to a OpenGL|ES low-level surface.

GLUTAPI void APIENTRY glutDestroyWindow (int win)
 Initializes GLUT ressources.

GLUTAPI void APIENTRY glutPostRedisplay (void)
 Requests the current window to be refreshed.

GLUTAPI void APIENTRY glutPostWindowRedisplay (int win)
 Request a specific window to be refreshed.

GLUTAPI void APIENTRY glutSwapBuffers (void)
 Requests the current window's buffer to be swapped.

GLUTAPI int APIENTRY glutGetWindow (void)
 Gets the current window's handle.

GLUTAPI void APIENTRY glutSetWindow (int win)
 Changes the current window.

GLUTAPI void APIENTRY glutSetWindowTitle (const char *title)
 Changes the current window's title.

GLUTAPI void APIENTRY glutSetIconTitle (const char *title)
GLUTAPI void APIENTRY glutPositionWindow (int x, int y)
GLUTAPI void APIENTRY glutReshapeWindow (int width, int height)
 Reshapes the current window.

GLUTAPI void APIENTRY glutPopWindow (void)
 Change the stacking order of the current window relative to its siblings.

GLUTAPI void APIENTRY glutPushWindow (void)
 Change the stacking order of the current window relative to its siblings.

GLUTAPI void APIENTRY glutIconifyWindow (void)
 Minimize the current window.

GLUTAPI void APIENTRY glutShowWindow (void)
 Show the current window.

GLUTAPI void APIENTRY glutHideWindow (void)
 Hide the current window.

GLUTAPI void APIENTRY glutFullScreen (void)
 Set the current window in fullscreen.

GLUTAPI void APIENTRY glutSetCursor (int cursor)
GLUTAPI int APIENTRY glutCreateMenu (void(GLUTCALLBACK *func)(int))
 Create a menu.

GLUTAPI void APIENTRY glutDestroyMenu (int menu)
 Destroys a menu.

GLUTAPI int APIENTRY glutGetMenu (void)
 Gets the current menu identifier.

GLUTAPI void APIENTRY glutSetMenu (int menu)
 Sets the current menu identifier.

GLUTAPI void APIENTRY glutAddMenuEntry (const char *label, int value)
 Adds a menu entry to the bottom of the current menu.

GLUTAPI void APIENTRY glutAddSubMenu (const char *label, int submenu)
 Adds a submenu to the current menu.

GLUTAPI void APIENTRY glutChangeToMenuEntry (int item, const char *label, int value)
 Changes the specified menu item in the current menu to a menu entry.

GLUTAPI void APIENTRY glutChangeToSubMenu (int item, const char *label, int submenu)
 Changes the specified menu item in the current menu to a submenu.

GLUTAPI void APIENTRY glutRemoveMenuItem (int item)
 Removes a menu item in the current menu.

GLUTAPI void APIENTRY glutAttachMenu (int button)
 Attaches a mouse button for the current window to the identifier of the current menu.

GLUTAPI void APIENTRY glutDetachMenu (int button)
 Detaches a mouse button for the current window to the identifier of the current menu.

GLUTAPI void APIENTRY glutDisplayFunc (void(GLUTCALLBACK *func)(void))
 Sets the display callback for the current window.

GLUTAPI void APIENTRY glutReshapeFunc (void(GLUTCALLBACK *func)(int width, int height))
 Sets the reshape callback for the current window.

GLUTAPI void APIENTRY glutKeyboardFunc (void(GLUTCALLBACK *func)(unsigned char key, int x, int y))
 Sets the keyboard callback for the current window.

GLUTAPI void APIENTRY glutKeyboardUpFunc (void(GLUTCALLBACK *func)(unsigned char key, int x, int y))
 Sets the keyboard callback up (key release) for the current window.

GLUTAPI void APIENTRY glutSpecialFunc (void(GLUTCALLBACK *func)(int key, int x, int y))
 Sets the special keyboard callback for the current window.

GLUTAPI void APIENTRY glutSpecialUpFunc (void(GLUTCALLBACK *func)(int key, int x, int y))
 Sets the special keyboard up (key release) callback for the current window.

GLUTAPI void APIENTRY glutMouseFunc (void(GLUTCALLBACK *func)(int button, int state, int x, int y))
 Sets the mouse callback for the current window.

GLUTAPI void APIENTRY glutMotionFunc (void(GLUTCALLBACK *func)(int x, int y))
 Sets the mouse motion callback for the current window.

GLUTAPI void APIENTRY glutPassiveMotionFunc (void(GLUTCALLBACK *func)(int x, int y))
 Sets the mouse passive motion callback for the current window.

GLUTAPI void APIENTRY glutEntryFunc (void(GLUTCALLBACK *func)(int state))
 Sets the mouse enter/leave callback for the current window.

GLUTAPI void APIENTRY glutVisibilityFunc (void(GLUTCALLBACK *func)(int state))
 Sets the visibility callback for the current window.

GLUTAPI void APIENTRY glutIdleFunc (void(GLUTCALLBACK *func)(void))
 Sets the global idle callback.

GLUTAPI void APIENTRY glutTimerFunc (unsigned int millis, void(GLUTCALLBACK *func)(int value), int value)
 Registers a timer callback to be triggered in a specified number of milliseconds.

GLUTAPI void APIENTRY glutMenuStateFunc (void(GLUTCALLBACK *func)(int state))
 Sets the global menu stae callback.

GLUTAPI void APIENTRY glutMenuStatusFunc (void(GLUTCALLBACK *func)(int status, int x, int y))
 Sets the global menu status callback.

GLUTAPI void APIENTRY glutWindowStatusFunc (void(GLUTCALLBACK *func)(int state))
GLUTAPI int APIENTRY glutGet (GLenum state)
 Retrieves simple GLUT|ES state represented by integers.

GLUTAPI int APIENTRY glutDeviceGet (GLenum info)
GLUTAPI int APIENTRY glutExtensionSupported (const char *name)
GLUTAPI int APIENTRY glutGetModifiers (void)
GLUTAPI int APIENTRY glutLayerGet (GLenum type)
GLUTAPI void APIENTRY glutBitmapCharacterPoints (void *font, int x, int y, int character)
GLUTAPI void APIENTRY glutBitmapStringPoints (void *font, int x, int y, const char *string)
GLUTAPI void APIENTRY glutBitmapCharacterTex (void *font, int x, int y, int character)
GLUTAPI void APIENTRY glutBitmapStringTex (void *font, int x, int y, const char *string)
GLUTAPI void APIENTRY glutBitmapCharacter (void *font, int x, int y, int character)
 Renders a bitmap character using OpenGL|ES.

GLUTAPI void APIENTRY glutBitmapString (void *font, int x, int y, const char *string)
 Renders a bitmap string using OpenGL|ES.

GLUTAPI int APIENTRY glutBitmapWidth (void *font, int character)
 Returns the width in pixels of a character in a supported bitmap font.

GLUTAPI int APIENTRY glutBitmapHeight (void *font, int character)
 Returns the height in pixels of a character in a supported bitmap font.

GLUTAPI int APIENTRY glutBitmapLength (void *font, const char *string)
 Returns the length in pixels of a string.

GLUTAPI void APIENTRY glutStrokeCharacter (void *font, int character)
 Renders a stroke character using OpenGL|ES.

GLUTAPI void APIENTRY glutStrokeString (void *fontID, const char *string)
 Renders a stroke string using OpenGL|ES.

GLUTAPI int APIENTRY glutStrokeWidth (void *font, int character)
 Returns the width in pixels of a character in a supported stroke font.

GLUTAPI int APIENTRY glutStrokeHeight (void *font, int character)
 Returns the height in pixels of a character in a supported stroke font.

GLUTAPI int APIENTRY glutStrokeLength (void *font, const char *string)
 Returns the length in pixels of a string.

GLUTAPI void APIENTRY glutWireCube (GLfloat size)
 Render a wireframe cube.

GLUTAPI void APIENTRY glutSolidCube (GLfloat size)
 Render a solid cube.

GLUTAPI void APIENTRY glutWireSphere (GLfloat radius, GLint slices, GLint stacks)
 Render a wireframe sphere.

GLUTAPI void APIENTRY glutSolidSphere (GLfloat radius, GLint slices, GLint stacks)
 Render a solid sphere.

GLUTAPI void APIENTRY glutSolidTorus (GLfloat innerRadius, GLfloat outerRadius, GLint sides, GLint rings)
 Render a solid torus.

GLUTAPI void APIENTRY glutSolidCone (GLfloat base, GLfloat height, GLint slices, GLint stacks)
 Render a solid cone.

GLUTAPI int APIENTRY glutSelectFile (char *filename, const char *filter, const char *title)
 Open a select file browser dialog window and let the user choose a file.

GLUTAPI void APIENTRY glutSimulateButton (int button, int x, int y)
 Simulate a button click.

GLUTAPI void APIENTRY glutUnFullScreen (void)
 Disable the fullscreen mode.

GLUTAPI void APIENTRY glutIgnoreKeyRepeat (int ignore)
GLUTAPI void APIENTRY glutSetKeyRepeat (int repeatMode)
GLUTAPI void APIENTRY glutGameModeString (const char *string)
GLUTAPI int APIENTRY glutEnterGameMode (void)
GLUTAPI void APIENTRY glutLeaveGameMode (void)
GLUTAPI int APIENTRY glutGameModeGet (GLenum mode)


Define Documentation

#define APIENTRY
 

#define GERBERA_ES_1_1
 

#define GLUT_ACCUM   4
 

#define GLUT_ACTIVE_ALT   4
 

#define GLUT_ACTIVE_CTRL   2
 

#define GLUT_ACTIVE_SHIFT   1
 

#define GLUT_ALPHA   8
 

#define GLUT_API_VERSION   3
 

#define GLUT_BITMAP_4_BY_6   ((void*)10)
 

#define GLUT_BITMAP_6_BY_8   ((void*)11)
 

#define GLUT_BITMAP_8_BY_13   ((void*)3)
 

#define GLUT_BITMAP_8_BY_14   ((void*)12)
 

#define GLUT_BITMAP_9_BY_15   ((void*)2)
 

#define GLUT_BITMAP_HELVETICA_10   ((void*)6)
 

#define GLUT_BITMAP_HELVETICA_12   ((void*)7)
 

#define GLUT_BITMAP_HELVETICA_18   ((void*)8)
 

#define GLUT_BITMAP_TIMES_ROMAN_10   ((void*)4)
 

#define GLUT_BITMAP_TIMES_ROMAN_24   ((void*)5)
 

#define GLUT_BLUE   2
 

#define GLUT_CURSOR_BOTTOM_LEFT_CORNER   19
 

#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER   18
 

#define GLUT_CURSOR_BOTTOM_SIDE   13
 

#define GLUT_CURSOR_CROSSHAIR   9
 

#define GLUT_CURSOR_CYCLE   5
 

#define GLUT_CURSOR_DESTROY   3
 

#define GLUT_CURSOR_FULL_CROSSHAIR   102
 

#define GLUT_CURSOR_HELP   4
 

#define GLUT_CURSOR_INFO   2
 

#define GLUT_CURSOR_INHERIT   100
 

#define GLUT_CURSOR_LEFT_ARROW   1
 

#define GLUT_CURSOR_LEFT_RIGHT   11
 

#define GLUT_CURSOR_LEFT_SIDE   14
 

#define GLUT_CURSOR_NONE   101
 

#define GLUT_CURSOR_RIGHT_ARROW   0
 

#define GLUT_CURSOR_RIGHT_SIDE   15
 

#define GLUT_CURSOR_SPRAY   6
 

#define GLUT_CURSOR_TEXT   8
 

#define GLUT_CURSOR_TOP_LEFT_CORNER   16
 

#define GLUT_CURSOR_TOP_RIGHT_CORNER   17
 

#define GLUT_CURSOR_TOP_SIDE   12
 

#define GLUT_CURSOR_UP_DOWN   10
 

#define GLUT_CURSOR_WAIT   7
 

#define GLUT_DEPTH   16
 

#define GLUT_DISPLAY_MODE_POSSIBLE   ((GLenum) 400)
 

#define GLUT_DOUBLE   2
 

#define GLUT_DOWN   0
 

#define GLUT_ELAPSED_TIME   ((GLenum) 700)
 

#define GLUT_ENTERED   1
 

#define GLUT_FULLY_COVERED   3
 

#define GLUT_FULLY_RETAINED   1
 

#define GLUT_GAME_MODE_ACTIVE   ((GLenum) 0)
 

#define GLUT_GAME_MODE_DISPLAY_CHANGED   ((GLenum) 6)
 

#define GLUT_GAME_MODE_HEIGHT   ((GLenum) 3)
 

#define GLUT_GAME_MODE_PIXEL_DEPTH   ((GLenum) 4)
 

#define GLUT_GAME_MODE_POSSIBLE   ((GLenum) 1)
 

#define GLUT_GAME_MODE_REFRESH_RATE   ((GLenum) 5)
 

#define GLUT_GAME_MODE_WIDTH   ((GLenum) 2)
 

#define GLUT_GREEN   1
 

#define GLUT_HAS_DIAL_AND_BUTTON_BOX   ((GLenum) 603)
 

#define GLUT_HAS_KEYBOARD   ((GLenum) 600)
 

#define GLUT_HAS_MOUSE   ((GLenum) 601)
 

#define GLUT_HAS_SPACEBALL   ((GLenum) 602)
 

#define GLUT_HAS_TABLET   ((GLenum) 604)
 

#define GLUT_HIDDEN   0
 

#define GLUT_INDEX   1
 

#define GLUT_INIT_DISPLAY_MODE   ((GLenum) 504)
 

#define GLUT_INIT_WINDOW_HEIGHT   ((GLenum) 503)
 

#define GLUT_INIT_WINDOW_WIDTH   ((GLenum) 502)
 

#define GLUT_INIT_WINDOW_X   ((GLenum) 500)
 

#define GLUT_INIT_WINDOW_Y   ((GLenum) 501)
 

#define GLUT_KEY_DOWN   103
 

#define GLUT_KEY_END   107
 

#define GLUT_KEY_F1   1
 

#define GLUT_KEY_F10   10
 

#define GLUT_KEY_F11   11
 

#define GLUT_KEY_F12   12
 

#define GLUT_KEY_F2   2
 

#define GLUT_KEY_F3   3
 

#define GLUT_KEY_F4   4
 

#define GLUT_KEY_F5   5
 

#define GLUT_KEY_F6   6
 

#define GLUT_KEY_F7   7
 

#define GLUT_KEY_F8   8
 

#define GLUT_KEY_F9   9
 

#define GLUT_KEY_HOME   106
 

#define GLUT_KEY_INSERT   108
 

#define GLUT_KEY_LEFT   100
 

#define GLUT_KEY_PAGE_DOWN   105
 

#define GLUT_KEY_PAGE_UP   104
 

#define GLUT_KEY_REPEAT_DEFAULT   2
 

#define GLUT_KEY_REPEAT_OFF   0
 

#define GLUT_KEY_REPEAT_ON   1
 

#define GLUT_KEY_RIGHT   102
 

#define GLUT_KEY_UP   101
 

#define GLUT_LEFT   0
 

#define GLUT_LEFT_BUTTON   0
 

#define GLUT_LUMINANCE   512
 

#define GLUT_MENU_IN_USE   1
 

#define GLUT_MENU_NOT_IN_USE   0
 

#define GLUT_MENU_NUM_ITEMS   ((GLenum) 300)
 

#define GLUT_MIDDLE_BUTTON   1
 

#define GLUT_MULTISAMPLE   128
 

#define GLUT_NORMAL   ((GLenum) 0)
 

#define GLUT_NOT_VISIBLE   0
 

#define GLUT_NUM_BUTTON_BOX_BUTTONS   ((GLenum) 607)
 

#define GLUT_NUM_DIALS   ((GLenum) 608)
 

#define GLUT_NUM_MOUSE_BUTTONS   ((GLenum) 605)
 

#define GLUT_NUM_SPACEBALL_BUTTONS   ((GLenum) 606)
 

#define GLUT_NUM_TABLET_BUTTONS   ((GLenum) 609)
 

#define GLUT_OVERLAY   ((GLenum) 1)
 

#define GLUT_PARTIALLY_RETAINED   2
 

#define GLUT_RED   0
 

#define GLUT_RGB   0
 

#define GLUT_RGBA   GLUT_RGB
 

#define GLUT_RIGHT_BUTTON   2
 

#define GLUT_SCREEN_HEIGHT   ((GLenum) 201)
 

#define GLUT_SCREEN_HEIGHT_MM   ((GLenum) 203)
 

#define GLUT_SCREEN_WIDTH   ((GLenum) 200)
 

#define GLUT_SCREEN_WIDTH_MM   ((GLenum) 202)
 

#define GLUT_SINGLE   0
 

#define GLUT_STENCIL   32
 

#define GLUT_STEREO   256
 

#define GLUT_STROKE_MONO_ROMAN   ((void*)1)
 

#define GLUT_STROKE_ROMAN   ((void*)0)
 

#define GLUT_UP   1
 

#define GLUT_VISIBLE   1
 

#define GLUT_WINDOW_ACCUM_ALPHA_SIZE   ((GLenum) 114)
 

#define GLUT_WINDOW_ACCUM_BLUE_SIZE   ((GLenum) 113)
 

#define GLUT_WINDOW_ACCUM_GREEN_SIZE   ((GLenum) 112)
 

#define GLUT_WINDOW_ACCUM_RED_SIZE   ((GLenum) 111)
 

#define GLUT_WINDOW_ALPHA_SIZE   ((GLenum) 110)
 

#define GLUT_WINDOW_BLUE_SIZE   ((GLenum) 109)
 

#define GLUT_WINDOW_BUFFER_SIZE   ((GLenum) 104)